One Bullet Biscuit
In One Bullet Biscuit, every shot counts.
You start with a single bullet – miss it, and you’ll have to pick it back up before firing again.
Dodge enemies, plan your shots, and survive as long as you can in this frantic challenge.
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🔫 One Bullet Mechanic – Shoot, retrieve, repeat.
🤯 Fast-paced action – No time to relax, enemies keep coming.
🕹️ Arcade feel – Quick restarts, addictive “one more try” gameplay.
🏆 Game Jam Edition – Originally made for Brackeys game jam, built under pressure in just 7 days!
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🎮 How to Play
Move: WASD / Arrow Keys
Shoot: Right click
Retrieve: Touch your bullet to reload
Goal: Survive waves of enemies and chase cookies
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⭐ Feedback
This game was made in a short time for a jam.
I’d love your feedback – let me know what you enjoyed and what could be improved!
Leave a comment or rating to help me make it even better.
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🔗 Follow & Support
If you liked One Bullet Biscuit, follow me here on itch.io for updates and future projects.
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| Status | In development |
| Platforms | HTML5, Windows |
| Author | Moderategrade |
| Genre | Action, Shooter |
| Made with | Godot |
| Tags | 2D, Indie, No AI, Pixel Art, Roguelike, Short, Singleplayer, Top-Down |
Download
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Comments
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The idea and the balance feels pretty okay for the first 3 levels (didn't try more).
You could add an XP progression (or upgrade shop whatever skin you give it) where the player could increase the bounce amount or get a recall for the bullet after it landed. Next level is damaging a little while coming back. Next level call back before stopping. (I don't know just some ideas)
Maybe give a dash (since the map takes a few secs to pass through).
this game is very cool
This is cool, loved the gameplay and the art style.
very nice!! love the artstyl
Thank you
yoyo pretty cool! I liked the concept alot and the art was nice, map could be a lil smaller tho as I find myself running back and forth alot. super cool tho!
I can see how that could be a problem, thank you very much for the feedback
Works pretty well, though I do wish it was easier to ricochet bullets to get double kills, feels like the aim of the bounce changes too erratically for it.
Also I got a kick out of the UI at the bottom left corner being solid, that caught me off guard
The collision shape of the enemies is capsules but i see how it can be a problem i will make it square, thank you for the feedback
Sorry about the browser version not working i will try to fix it and if anyone knows what might be wrong please do tell